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Quern dwarf fortress
Quern dwarf fortress







Perhaps the priest gets elevated to the position of high priest if the fort gets elevated to a duchy, and a another low ranking priest position underneath the high priest is generated. They may also convince their followers to form similar relationships, the followers more readily become friends (and marry if single) with each other, and form more grudges with dwarves who aren't as faithful. They become friends with dwarves who worship their god more readily, but tend to form grudges with nobles who do not follow their god. Consoler is an important skill for priests, and they become another noble who can console unhappy dwarves (usually the more faithful followers of their gods). Priests impact the social life of the fort. Priests are lazy nobles, but they occasionally write books and stuff about their religion/god. The priest issues mandates and demands similar to a baron. Instead, he may want something like candelabra, lecterns, and/or desks, etc. The priest will also want typical amounts of cabinets and chests, but not the weapon and armor racks typically demanded. Each god worshipped by the civilization will have a single priest who requires a temple in addition to the usual bedroom and dining room. Making a temple requires building an altar, and creating a temple as a room from the altar. Priests need to be at least faithful worshippers of the god. Either the priest is automatically raised from one of the god's followers in the fort or is assigned by the player. They'll want a chapel/temple in the fort to worship at, which will give them happy thoughts, and no temple means unhappy thoughts.

quern dwarf fortress

At this point, the citizens worry less about day-to-day survival, and start concerning themselves with more abstract matters, like worshipping their gods. The position doesn't get activated until the fort has become a barony. This topic is about a new noble position, the Priest.









Quern dwarf fortress